Home Games Technology Movies Retro
Showing posts with label Gabriel Knight. Show all posts
Showing posts with label Gabriel Knight. Show all posts

Wednesday, November 4, 2009

Gabriel Knight 2: A true epic that doesn't age.

I will start by saying that Grace Nakimura is a bitch. A horrible, horrible bitch. That is how much she annoys the shit out of me; I start the review of one of the most fantastic adventure games ever created by stating my feelings of hate towards that particular character. 

With that out of the way let us begin.

I do not know if it's the rain that brings that feeling of wanting to relax playing a good adventure game, or that I am getting old and I want to relive the glory days of my gaming youth, but I definitely wanted to play a Gabriel Knight game these days. I decided to play the second in the series as it is my personal favorite (not that the 1st or the 3rd one are not fantastic). Gabriel Knight 2: The Beast Within (as is its full title) takes place mostly in the area around Munich in Germany and the Bavarian countryside. It revolves around a werewolf story that goes back many centuries, the last Bavarian King Ludwig II and Wagner. I really cannot say anything without spoiling something to anyone who hasn't played it before. As, in all Gabriel Knight games it is very good at blending real history with the occult and create a fantastic totally immersing setting. The game starts with Gabriel going back to his ancestral castle to reclaim his long lineage of Schattenjägers (Shadowhunters) and investigate a series of mutilation murders.

In Munich city center

This is the most brilliantly produced adventure game ever made and I am not exaggerating one bit. It makes use of full-motion-video and prerendered photorealistic backgrounds as they were made back in the good-old mid 90s. The acting is top notch and the direction is brilliant. The actors really bring the characters to life, as Jane Jensen had intended, with Gabriel Knight the protagonist being an absolute dick. He parades his cockiness and american ignorance on European culture at all occasions, even though, the game is created by Jensen and the all-American Sierra Online. Jensen stresses the differences in culture between Europe and the US with any chance using caricature characters as well(Fat loud lady from Pennsylvania anyone?).

Music plays a particular important role in the game. It features an original score especially written and conducted for the game. It creates the perfect atmosphere and sets the tone. The production values are so high that an actual original Opera was written and performed for the needs of the game. The opera is supposed to be a long lost Opera from Wagner who plays an important role in the background story of the game.

Investigating Ludwig II

The gameplay spans across 6 chapters and you control Gabriel and that bitch Grace in turns in each Chapter. Gabriel investigates the mutilation killings while Grace researches the history around Ludwig II. Most of the riddles are logical and inventory based. Some are particularly smartly conceived but all of them are well blended into the story just as any good adventure should do. If it wasn't for this stupid and unfair reflex thing in the finale.

I played this game again after 12, or so, years. I can testify that this is a timeless gem and one of the best adventures ever made. Once you start it you will not want to let it go until the credits start rolling and even then it will stay with you for a long time. Heck, its been 12 years and I was still thinking about it every now and then. Make yourself a favor and buy this one as well as the rest of the GK games. You can find them in compilations in online shops as well as on ebay. You can also get it from gog.com ready packed to run on modern PCs. If you find any trouble playing the original version game in modern computers you can try dosbox(for 1st and 2nd) as well as the tools provided by the Gabriel Knight 2000 project. Also dont forget to join the Gabriel Knight 4 campaign.

Oh...and Grace Nakimura is a bitch...

Friday, December 26, 2008

Nostalgia: The games we loved (...some of them)

A couple of nights ago we were out for drinks with friends and after the usual alcoholic beverages, while relaxed, we started talking about games that we loved. After some time into the discussion I realized that not one of the games mentioned was not among the ones that you find into today's shelves. We got nostalgic about games that offered pure fun when games was not a multi-billion dollar industry. These games where about atmosphere, gameplay, story and challenge, without requiring a 5-hundred-dollar graphics card and the game boxes were made out of paper and were coming with much more than a 4 pages manual. I will try to mention as many as I can remember from the ones we mentioned without any particular order:

Daggerfall (1996)
The biggest, baddest, hardest RPG ever made. A friend spend two years playing itwithout following the main story and he has still not finished. A gem coming to us from 1996. The second game on the elder scrolls series, before Oblivion, before morrowind. Let me just say that in its world morrowind was but a small island on the map.Yea...that big.


Loom (1990)
One of the first Lucas Arts advenure games. A fairytale were riddles are solved with music and fantasy has no limits. It was rather small compared to games of its age but yet it was extremely enjoyable. Highly recommended.


Gabriel Knight Series(1993,1995,1999)
My personal favorite sierra adventure series. Mystery, supernatural and horror coming from the Jane Jensen's mind. Carefully woven stories mixing historical facts with myths ensure of excellent atmosphere and challenging riddles. Gabriel Knight, the shadow hunter, is solving mysteries keeps the worlds safe from evils. Me favorite is the second one, The Beast Within, were he hunts werewolves in old castles in Germany.


Albion (1995)
This 1995 RPG managed to combine technology with magic to create a unique atmosphere and gameplay. It was played, both, in 3rd and 1st person perspective. It had a big extra terestrial game world full of dungeons and puzzles featuring a deep storyline.


Defender of the crown (1986)
My favourite strategy game on my 8086 computer. When it first came out for the amiga everyone was looking at its gorgeous graphics with the mouth open, drooling. Create your army, save damsels, take part in sword fights and sieges to save England from the evil Normands. I must admit that I still play this game with the same enthusiasm as I did when I was a kid.


Lords of Midnight (1984)
In my opinion the best game Sectrum ZX had to offer. A mix of adventure strategy and RPG in the biggest world 48 Kilobytes of memory could hold. Fantastic atmosphere and challenging game play ensure hours of fun. The original game box included a book containing the manual, a
small story to get you into the game and the map of the world which was essential in order to plan your campaign. If you want to enjoy this you can still can using the fatastic and faithful port Icemark did for Dos using dosbox. I still have not managed to beat the game...but I will some day.